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1. Idea: Attack LAV(yes, I know that's mildly redundant) - in Feedback/Requests [original thread]
wiseguy12 wrote: Soraya Xel wrote: Definitely sounds like a MAV to me. Honestly, I feel to some degree that HAVs should be disallowed from the solo tanker model currently in use. HAVs should be three-person team vehicles, and MAVs should be...
- by Heathen Bastard - at 2014.04.17 23:46:00
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2. Idea: Attack LAV(yes, I know that's mildly redundant) - in Feedback/Requests [original thread]
Probably, but we haven't heard a word on those since... ever I think. All we ever got was that one cool concept picture
- by Heathen Bastard - at 2014.04.14 21:43:00
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3. Idea: Attack LAV(yes, I know that's mildly redundant) - in Feedback/Requests [original thread]
Premise: something to hunt tanks / break heavy infantry resistance with. Idea: 3 seater LAV with two turrets, one driver, two gunners, fully enclosed, guns are mounted on the roof with both being able to fire forward and backward, but only one si...
- by Heathen Bastard - at 2014.04.14 20:24:00
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4. Shield pulse: equipment idea that incentivises utility modules. - in Feedback/Requests [original thread]
we have a myriad of ways to heal armor mid-combat, but no way to do so with shields(vehicles notwithstanding) besides running away and praying the wind doesn't blow hard enough to cancel our regen. My suggestion would be: the shield pulse! a new e...
- by Heathen Bastard - at 2014.04.08 17:17:00
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5. Armor/shields disparity. I know it's been done to death. - in Feedback/Requests [original thread]
One thing I've always wondered, was why these things run off specific numbers instead of percents. Kinda seems a bit silly to me. I believe they should be percentage boosts with diminishing returns, as this is significantly easier to balance, and...
- by Heathen Bastard - at 2014.03.27 17:33:00
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6. Sooooo ... CCP ... .. can you ??? - in Feedback/Requests [original thread]
Huh, I guess gen 3 clones go 1.8 instead of 514.
- by Heathen Bastard - at 2014.03.05 04:34:00
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7. [Weapon Idea] : Caldari Aether Hive - in Feedback/Requests [original thread]
well, you do write level.(I tend to scrawl notes all around the page as I go. If I'm ever looking at something I drew upside down, I'm not checking the angle, I'm reading my notes.) and less circling/crossing off of notes. I'll write something do...
- by Heathen Bastard - at 2014.03.05 03:07:00
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8. [Weapon Idea] : Caldari Aether Hive - in Feedback/Requests [original thread]
Heh, you draw designs like I do.(question mark?) I like it! Been really hoping they implement a caldari shotgun for a while now.
- by Heathen Bastard - at 2014.03.05 02:58:00
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9. As a tanker, I kind of hate 1.7. - in Feedback/Requests [original thread]
Before, tanking was choice intensive. Do I make a brawling blaster, get up in their face and hammer to crush the enemy resistance for my team? Do I make a railtank and secure vehicular dominance for my team? Do I make a missile tank and get la...
- by Heathen Bastard - at 2014.03.04 21:27:00
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10. [suggestion] installations - one way or another - in Feedback/Requests [original thread]
Brokerib wrote: Currently installation users are vulnerable to both direct physical damage, and death from destruction of the installation (indirect damage). Reasonably, they should only be vulnerable to one or the other. If players are to be...
- by Heathen Bastard - at 2014.03.03 03:42:00
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11. [Request] Add more passive skills for vehicles - in Feedback/Requests [original thread]
I'd like a shield skill that doesn't suck for shield tanks(the shield skill is: 5% to depleted recharge speed. if you're in armor on a gunni, you're basically dead already as a stiff breeze could punch through that armor) disparity between shield...
- by Heathen Bastard - at 2014.02.26 19:31:00
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12. If blaster tanks are only meant as anti-infantry... - in Feedback/Requests [original thread]
Glitch116 wrote: i use blasters and wreck tanks blaster work great for AV if you know what you are doing they can out perform both rails and missiles in the right hands Right. believe your beating an idiot who was in way over their head out...
- by Heathen Bastard - at 2014.02.24 02:50:00
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13. If blaster tanks are only meant as anti-infantry... - in Feedback/Requests [original thread]
Regis Blackbird wrote: Make the large blaster suck against infantry (let's say too inaccurate to hit a small moving target), and improve the small blaster turrets instead. This way the tanks will be forced to equip small turrets if they want ha...
- by Heathen Bastard - at 2014.02.23 21:43:00
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14. If blaster tanks are only meant as anti-infantry... - in Feedback/Requests [original thread]
Glitch116 wrote: no large turrets are anti tank that is their main job anything other then this is secondary as for blasters being good against infantry that needs some work but not this Really? then why does it have less DPS than the ra...
- by Heathen Bastard - at 2014.02.23 21:33:00
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15. If blaster tanks are only meant as anti-infantry... - in Feedback/Requests [original thread]
Give it a cone of fire, make it fire faster, and make it do less damage. Maybe even for the smalls. Seeing as CCP, in their infinite wisdom made rails better for anti-tank work, even at point blank range with higher DPS, alpha, and range. May as ...
- by Heathen Bastard - at 2014.02.23 19:36:00
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16. new equipment idea: artillery cannon - in Feedback/Requests [original thread]
Consists of two parts, a designator, and the artillery itself. You place the artillery somewhere, and it fires in an arc, at the point you designate. Accuracy is affected by the time you spend designating, and type of artillery you placed. Since ...
- by Heathen Bastard - at 2014.02.23 18:11:00
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17. Missile tanks should not be able to empty their clip in one volley. - in Feedback/Requests [original thread]
Tebu Gan wrote: On a properly fit maddie, one volley of missiles won't be enough to drop them. (Considering ONE damage mod) 3 seconds to unload a full volley (Also consider the fact that one of those missiles can easily miss) 10 seconds to re...
- by Heathen Bastard - at 2014.02.23 15:21:00
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18. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
AmlSeb wrote: Heathen Bastard wrote: AmlSeb wrote: Heathen Bastard wrote: Okay, for the third time: These are the "Features and Ideas Discussion" Forum. I know they used to be the request and feedback forum. I also know that this t...
- by Heathen Bastard - at 2014.02.13 01:41:00
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19. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
AmlSeb wrote: Heathen Bastard wrote: Okay, for the third time: These are the "Features and Ideas Discussion" Forum. I know they used to be the request and feedback forum. I also know that this topic is a request about an upcoming feature...
- by Heathen Bastard - at 2014.02.13 01:16:00
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20. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
AmlSeb wrote: Heathen Bastard wrote: AmlSeb wrote: Heathen Bastard wrote: AmlSeb wrote: Inform yourself before asking such a stupid question! They already told long ago that there will be "planes" as well as several other aerial and...
- by Heathen Bastard - at 2014.02.13 00:50:00
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